![]() You will have to enable the UI element once in a car in game. Once in game, enable it via settings, general, and then tick the relevant box. Download it, and unzip the file straight into \Steam\steamapps\common\assettocorsa. There is only one mod I recommend (as far as force feedback goes) and that's the FFBClip app ( ). This limits the wheel rotation to be true to whatever vehicle you are using. ![]() \Steam\steamapps\common\assettocorsa\system\cfg\assetto_corsa.iniĪnd edit ENABLED=1 right at the bottom of the page, hit save and close. Gain = 100% (Don't worry, we're going to use a FFB clipping app to automatically set this per car and track combo, so just leave this at 100% for now) Periodic = 0% 100% (whoops, sorry everyone) Rotation = 1080 (This will be edited per-car later via. This is the best place to start as it has an affect on everything else down the line. Here is what I suggest after a lot of trial and error. Always set at 0.So I've been experimenting lately to try and get the best possible AC experience on my Thrustmaster T300RS, and I've come up against some good and some bad advice.Always set at 0% "Damping" slider (this slider is not for DD wheels - if you want to add some damper to decrease oscillations on this game, then do it in the T818 Control Panel).Always set at 0% "Smoothing" slider (this slider is not for DD wheels - if you want to add some damper to decrease oscillations on this game, then do it in the T818 Control Panel).Always enable "Reduce force when parked" (to avoid some oscillations on the pit).Always enable "Use Linear Mode" (specially made for DD wheels as they are perfectly linear).# On iRacing: for all DD wheels (not only the T818) it's important, in the options of the game to: One with Damper (to limit oscillations). ![]()
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